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Archive for the "Cocos2d" tag

Grinding away at Game Programming

Sunday, September 21st, 2014

Today I finished off the fourth chapter of “Learn Cocos2D 2 (Third Edition)”. I don’t have much to show for my efforts though I suppose I could add “Kobold2d” to my resume since I’ve continued to use that framework in addition to Cocos2D. I can’t help thinking the way my last project management job went I shouldn’t be studying Unity3D…

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iPhone Programming

Thursday, September 11th, 2014

Today I finally put in a couple hours getting Xcode up to date plus both old and new code running in the iOS Simulator. I’ve continued to have trouble finding a job, so even though it probably won’t help me find a job, I’ve resumed coding in Objective-C just to see if I still know how…

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Plugging away at Peeved Penguins

Tuesday, April 23rd, 2013

During my lengthy period of unemployment one of the suggestions I was given was to become an iPhone developer as I actually was a professional software developer coding in Objective-C over ten years ago. Some people must think nothing changes in the computer industry in the average decade.

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